AI Insights · Timothy · July 2021
Top 5 Soccer Games on iOS in Qatar Q2 2021
Discover the performance trends of the top 5 soccer games on iOS in Qatar during Q2 2021, including downloads, revenue, and active users.
In the second quarter of 2021, the top 5 soccer games on iOS in Qatar showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Soccer Superstar experienced a steady increase in weekly revenue, peaking at approximately $54 in the final week of June. Weekly downloads, however, showed a significant decline from around 2K at the beginning of April to about 417 by the end of June. The game's weekly active users saw a peak of 3.5K in mid-April, followed by a gradual decline to roughly 2.4K by the end of the quarter.
Head Ball 2 - Soccer Game saw its highest revenue in early April with around $1.2K, followed by a fluctuating trend that ended at approximately $343 in the last week of June. Downloads peaked mid-April at 1.2K and then decreased to about 354 by the end of the quarter. Active users reached a peak of 4.6K in mid-April before settling around 2.6K by late June.
EA SPORTS FC™ Mobile Soccer had its highest revenue in early April at roughly $1.4K, with a notable dip to $305 in late May before ending at around $733 in late June. Downloads remained relatively stable, fluctuating between 287 and 603 throughout the quarter. Active users showed a minor decline from 4.3K to 3.5K over the same period.
Score! Hero 2023 saw a peak revenue of around $398 in early May, with a gradual decline to approximately $81 by the end of June. Downloads peaked at 814 in late April, followed by a decrease to about 367 by the end of the quarter. Active users increased from 376 in mid-April to a peak of 1.6K in early June, before slightly declining to 1.4K by the end of the quarter.
Dream League Soccer 2024 experienced its highest revenue in late May at around $796, ending the quarter with about $607. Downloads peaked at 433 in mid-April and fluctuated before settling at 378 by the end of June. Active users remained relatively stable, peaking at 6.6K in mid-April and ending the quarter at roughly 6.4K.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's website.